Ubisoft Singapore, the studio behind the five-year-old project, followed up the announcement with a livestream introduction to the world of Skull and Bones and gameplay (above).
Set in the Indian Ocean, on a map stretching from the east coast of Africa to Malaysia, Skull and Bones puts the player in the role of a pirate captain who wants to make a name for himself.
Starting with a small ship and a spear, they would quickly work their way up to commanding larger ships and crew.
Managing the ongoing threat of rebellion and searching for enough food and loot to pacify everyone.
Skull & Bones was first announced at E3 2017, and in 2018 Ubisoft marked it for a 2019 release.
It was then delayed to 2020, and then again after the COVID-19 pandemic struck.
Skull and Bones was recently rated by the ESRB, and shortly after Twitter users spied a November 8 launch date for the game on Xbox's Marketplace.
The developers at Ubisoft Singapore said the entirety of Skull and Bones is playable solo, but they built the game with online PvE and PvP multiplayer in mind.
Players will face each other in a "Pirate Dens" hub world where they can repair and outfit their ships, find partners on the high seas, and take on missions that enhance their "infamy". , which is a form of XP progression.